![]() The hissing in the beginning is just background noise picked up by the microphone that I don't even hear. I can hear It when I put my ear close to the exhaust of the Studio. I also hear a slight high pitched humming like when an old HDD would start and wind up, but not that loud. I can hear the air blowing when the room is very quiet. Maybe the reviewers exaggerated the quietness. What is everyone's experience with noise? I expected it to be completely quiet. Thanks for replying both here and in the Redshift Forum. (The car is a electric Bollinger that never came in full production). Modelling and materialising the scene is completely fluent on the Ultra. I think I spend far more time getting the materials, the model and assets right compared to the rendering proces. I don't know how long it took to the final render at around 500 samples but it looked not all that different at about 3 min at 12 samples. I reduced the size of the terrain and underneath the house and from then on around 65Gb was in use at rendering. I had a terrain modeled that was quit a bit larger taking 125Gb ram at rendering. This is one of the first renders I made with the Ultra 128Gb. They got it solved for now by installing the previous version of the cosmos browser. I got a lengthy support session by Chaos to solve the problem of the cosmos browser not functioning on the Ultra. ![]() ![]() That's why I have not bothered with Blender so far. I am not familiar with blender, cycles or the render speed.įrom what I saw is that is takes quit a bit more hassle to go from Vectorworks to Blender compared to C4D. ![]()
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